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- on mouseUp
- global gqtcastnum, gfilename, gfacecastnum, gface
- if gface = 1 then
- set the visible of sprite 1 to 0
- set the fileName of cast gfacecastnum to "F" & gfilename & ".pct"
- set the visible of sprite 48 to 1
- else
- set the visible of sprite 48 to 0
- set the visible of sprite 1 to 1
- updateStage()
- end if
- end
-